Classes

In the server you play one of eight different hero classes. Each hero is different unique and play style, so choosing your class is much more than a cosmetic decision.

Most every class have charging ability if you are standing still with a knife. This action is called as "Charging"

Mage

110 HP at 0 level of Strength

  • Flashlight(Press F to use) makes the invisible players - visible if you take aim at them. Intelligence will increase flashlight battery life. Battery life = (15+intelligence) seconds
  • After charging saving fireball. Fireball damage = 55+intelligence-enemy dextery. Radius 150
  • Press R with knife to shoot Fireball
Class Overview Video Skills

Monk

150 HP at 0 level of Strength

  • +25% XP for a kill
  • After charging: Building a bulletproof wall. Wall HP = intelligence*10. You will receive (1+intelligence/10) walls on spawn. If you stab the wall, it will return back.
Class Overview Video Skills

Paladin

130 HP at 0 level of Strength

  • Longjump, press DUCK+JUMP. (intelligence/10) jumps every round.
  • Chance to block every 7th bullet.
  • After charging: You get 1 magic bullet that redirects 1 bullet into enemy head. 3 bullets maximum.
Class Overview Video Skills

Assassin

100 HP at 0 level of Strength

  • Press R with a knife to throw throwing knife. Maximum knives per round — 1+intelligence/20. Throwing knives deal 50 damage for headshot and 20 damage for other body parts. Everyone can pick up knives.
  • Silent steps.
  • +10% speed.
  • After charging: 93% invisibility and you hidden on the radar, until you change weapon. Beware — blood on your body is visible and hostages too
Class Overview Video Skills

Necromancer

110 HP at 0 level of Strength

  • Revives dead allies and eats enemy dead body. Press DUCK near dead body of enemy or ally. You will receive 30 HP for eating enemy body and XP for revive
  • +5-15 HP for hit. HP = 5 + Intelligence*0.3
Class Overview Video

Barbarian

110 HP at 0 level of Strength

  • +100 armor for kill
  • full clip for kill
  • -10% speed
  • After charging: +1 Magic armour which blocks 1 bullet. Maximum 3 magic armour
Class Overview Video

Ninja

170 HP at 0 level of Strength

  • 93% invisibility and you hidden on the radar. Beware — blood on your body is visible and hostages too
  • You can use only a knife and a bomb
  • Press R with a knife to throw throwing knife. Maximum knives per round — 5+intelligence/10. Throwing knives deal 50 damage for headshot and 20 damage for other body parts. Everyone can pick up knives.
  • +20% speed and +20% gravity
  • After charging: you temporarily gain +2% speed
Class Overview Video

Amazon

In CS 1.6 mod also known as Hunter

120 HP at 0 level of Strength

  • Grenades can be used as traps, if you press the right mouse button. Deals 98 damage, radius 150. Grenade will explode after 0.5 seconds. If enemy will walk with Shift, grenade will not explode.
  • Press R with knife to use Crossbow. Damage = (intelligence*2)+120 - (enemy dextery*2)
  • After charging: +1 HE grenade
Class Overview Video